Home Culture Culture Lists

The 25 Best PlayStation 2 Games of All Time

From the swan song of turn-based RPGs to the new dawn of action gaming, these are the titles that made the PS2 the biggest console ever

PlayStation 2 games

ROCKSTAR GAMES; SONY INTERACTIVE ENTERTAINMENT; CAPCOM

If you’re a gamer of a younger generation, it might be hard to truly fathom how big a deal the PlayStation 2 really was. Arriving six years after its predecessor shook the foundation of the industry, single-handedly stealing the limelight from household names like Nintendo and Sega, the hype around Sony’s second console was palpable well before it hit North American stores in October 2000.

Arriving with a killer lineup of launch titles that included Armored Core 2, Madden, Ridge Racer V, SSX, Tekken Tag Tournament, and TimeSplitters, the PS2 didn’t just capitalize on the well-established library of Sony IP (although it did have backwards compatibility, unlike the competition) — it basically became the default platform for all things gaming for titles not explicitly created for other devices.

It was also wisely designed to utilize DVDs — literally becoming the cheapest disc player on the market — meaning that everyone, non-gamers included, were picking up the machine in droves. It remains the highest-selling console ever, with over 160 million units purchased, a number that even cultural phenomena like the Wii or Nintendo DS couldn’t topple.

And while it mechanically didn’t do anything particularly different from its peers (both the GameCube and newcomer Xbox were technically more powerful), the legacy of the PlayStation 2 was defined by an unbeatable roster of games. While the first PlayStation famously soared by slipping out exclusive deals with former Nintendo partners like Squaresoft (Final Fantasy) and Konami (Metal Gear Solid), PS2 was where Sony’s first- and second-party pedigree was forged.

Studios like Naughty Dog (The Last of Us), Sucker Punch (Ghost of Yōtei), and Insomniac (Marvel’s Spider-Man 2) all introduced their own multi-part blockbuster franchises aimed at becoming the face of the brand with Jak and Daxter, Sly Cooper, and Ratchet & Clank, respectively. Established third-party franchises like Tekken, Final Fantasy, and Metal Gear Solid became synonymous with PlayStation, even when they weren’t technically exclusive.

That kind of reputation makes it tough to pin down a list of definitive PS2 titles. It was the “everything” platform — a place where you’d find just about any kind of game under the sun. But amid thousands of releases, there were some clear standouts. These are games that, whether designed by or for Sony’s juggernaut, remain inextricably linked to the PlayStation 2 in the rosy memories of most players. They’re titles whose individual legacies all contribute to part of a larger whole: a video game dynasty that’s still going strong to this day.

Love Music?

Get your daily dose of everything happening in Australian/New Zealand music and globally.

2

‘Grand Theft Auto: San Andreas’

It’s absolutely wild to think that Rockstar Games was able to develop not one, or two, but three full-length Grand Theft Auto games from 2001 to 2004, each exponentially more ambitious than the last. Compare that to today, where fans have waited 12 years for the latest installment, and it shows how the business of game development has changed entirely.The third PS2 entry, San Andreas, is in many ways the very best Grand Theft Auto has ever been. Taking its crime-movie trappings away from the mafioso world of previous games and positioning its story in a fictional facsimile of South Central LA, it opened the storytelling potential in incredible ways. The world of San Andreas is sprawling — seemingly impossible so for the time. With so many missions, side-quests, and mini-games to indulge in, outside of just cruising around listening to the radio, it feels endlessly playable. How so much content and artistry were packed into just a single game from 2004 remains a technical marvel. For many PlayStation 2 owners, Grand Theft Auto is the definitive game of the era — the one that’s soaked up the lion’s share of their time and memories sitting in front of the TV before the responsibilities of adulthood set in.

1

‘God of War II’

When you look back at all that the PlayStation 2 was able to accomplish, from hosting generational RPGs and action games to squeezing out logic-defying open worlds with hardware weaker than an iPhone 6, it’s a tall task to pick one game that exemplifies everything that made the console great. But, in fact, there is one game that not just shows what Sony was capable of then (and now), but feels like a perfect encapsulation of gaming culture of the 2000s. Santa Monica Studio’s God of War is that game, a product of its time that could’ve only existed at this distinct juncture.God of War is everything that defines the modern concept of a first-party PlayStation game. It’s heavy on cinematic storytelling, with cutscenes that play out like extended movies. Its action is top-notch, breathlessly weaving players through scripted set pieces with the scope that Hollywood execs could only dream of. But despite its film-like qualities, it remains definitively a video game — an experience that’s defined by verbs like run, jump, and punch. And, oh, what verbs they are.God of War II picks up after the first game where the disgraced Greek general Kratos has killed the titular god, Ares, and taken up his mantle despite his status as a non-deity. Betrayed and killed by Zeus, Kratos must fight his way out of the Underworld and turn back time, slaughtering his way through the Greek pantheon along the way. The story is profoundly juvenile; Kratos is the ultimate edgelord — driven entirely by hatred and rage, speaking only in grunts and menacing one-liners. Using the Chains of Chaos, his violent tendencies empower players to rip through swaths of foes and cinematically eviscerate mythological figures with extreme prejudice.What it lacks in maturity (but not mature content), it makes up for with some of the best action gameplay ever designed. Kratos’ story is silly, but works wonders as fuel for dynamic combat with a perpetually self-sustaining sense of urgency. Each action is punctuated by stylish glory kills, and the boss encounters stretch the limits of what players think will be possible in a game. These days, much of this in commonplace, but the scope and sheer entertainment value of God of War is the blueprint. As games inch ever closer toward becoming playable movies, its greatest teaching is that, no matter how showy things get, it all needs to be in service of the interactive experience. That’s why it’s a video game.